-- add this to your lua/plugins.lua, lua/plugins/init.lua, or the file you keep your other plugins:
{
'numToStr/Comment.nvim',
opts = {
-- add any options here
}
}
Plug 'numToStr/Comment.nvim'
" Somewhere after plug#end()
lua require('Comment').setup()
📖 Getting Help
Comment.nvim provides help docs which can be accessed by running :help comment-nvim
⚒️ Setup
First you need to call the setup() method to create the default mappings.
Note - If you are facing Keybindings are mapped but they are not working issue then please try this
Lua
require('Comment').setup()
VimL
lua << EOF
require('Comment').setup()
EOF
Configuration (optional)
Following are the default config for the setup(). If you want to override, just modify the option that you want then it will be merged with the default config. Read :h comment.config for more info.
{
---Add a space b/w comment and the line
padding = true,
---Whether the cursor should stay at its position
sticky = true,
---Lines to be ignored while (un)comment
ignore = nil,
---LHS of toggle mappings in NORMAL mode
toggler = {
---Line-comment toggle keymap
line = 'gcc',
---Block-comment toggle keymap
block = 'gbc',
},
---LHS of operator-pending mappings in NORMAL and VISUAL mode
opleader = {
---Line-comment keymap
line = 'gc',
---Block-comment keymap
block = 'gb',
},
---LHS of extra mappings
extra = {
---Add comment on the line above
above = 'gcO',
---Add comment on the line below
below = 'gco',
---Add comment at the end of line
eol = 'gcA',
},
---Enable keybindings
---NOTE: If given `false` then the plugin won't create any mappings
mappings = {
---Operator-pending mapping; `gcc` `gbc` `gc[count]{motion}` `gb[count]{motion}`
basic = true,
---Extra mapping; `gco`, `gcO`, `gcA`
extra = true,
},
---Function to call before (un)comment
pre_hook = nil,
---Function to call after (un)comment
post_hook = nil,
}
🔥 Usage
When you call setup() method, Comment.nvim sets up some basic mapping which can be used in NORMAL and VISUAL mode to get you started with the pleasure of commenting stuff out.
Basic mappings
These mappings are enabled by default. (config: mappings.basic)
NORMAL mode
`gcc` - Toggles the current line using linewise comment
`gbc` - Toggles the current line using blockwise comment
`[count]gcc` - Toggles the number of line given as a prefix-count using linewise
`[count]gbc` - Toggles the number of line given as a prefix-count using blockwise
`gc[count]{motion}` - (Op-pending) Toggles the region using linewise comment
`gb[count]{motion}` - (Op-pending) Toggles the region using blockwise comment
VISUAL mode
`gc` - Toggles the region using linewise comment
`gb` - Toggles the region using blockwise comment
Extra mappings
These mappings are enabled by default. (config: mappings.extra)
NORMAL mode
`gco` - Insert comment to the next line and enters INSERT mode
`gcO` - Insert comment to the previous line and enters INSERT mode
`gcA` - Insert comment to end of the current line and enters INSERT mode
Examples
# Linewise
`gcw` - Toggle from the current cursor position to the next word
`gcnvim-pack/Comment.nvim - Toggle from the current cursor position to the end of line
`gc}` - Toggle until the next blank line
`gc5j` - Toggle 5 lines after the current cursor position
`gc8k` - Toggle 8 lines before the current cursor position
`gcip` - Toggle inside of paragraph
`gca}` - Toggle around curly brackets
# Blockwise
`gb2}` - Toggle until the 2 next blank line
`gbaf` - Toggle comment around a function (w/ LSP/treesitter support)
`gbac` - Toggle comment around a class (w/ LSP/treesitter support)
🌳 Treesitter
This plugin has native treesitter support for calculating commentstring which works for multiple (injected/embedded) languages like Vue or Markdown. But due to the nature of the parsed tree, this implementation has some known limitations.
No jsx/tsx support. Its implementation was quite complicated.
Invalid comment on the region where one language ends and the other starts. Read more
Unexpected comment on a line with multiple languages. #144
Note - This plugin does not depend on nvim-treesitter however it is recommended in order to easily install tree-sitter parsers.
🎣 Hooks
There are two hook methods i.e pre_hook and post_hook which are called before comment and after comment respectively. Both should be provided during setup().
pre_hook - Called with a ctx argument (Read :h comment.utils.CommentCtx) before (un)comment. Can optionally return a commentstring to be used for (un)commenting.
{
pre_hook = function(ctx)
if ctx.range.srow == ctx.range.erow then
-- do something with the current line
else
-- do something with lines range
end
end,
}
post_hook - This method is called after (un)commenting. It receives the same ctx (Read :h comment.utils.CommentCtx) argument as pre_hook.
{
post_hook = function(ctx)
if ctx.range.srow == ctx.range.erow then
-- do something with the current line
else
-- do something with lines range
end
end,
}
The post_hook can be implemented to cover some niche use cases like the following:
Using newlines instead of padding e.g. for commenting out code in C with #if 0. See an example here.
Duplicating the commented block (using pre_hook) and moving the cursor to the next block (using post_hook). See this.
NOTE: When pressing gc, gb and friends, cmode (Comment mode) inside pre_hook will always be toggle because when pre-hook is called, in that moment we don’t know whether gc or gb will comment or uncomment the lines. But luckily, we do know this before post_hook and this will always receive either comment or uncomment status
🚫 Ignoring lines
You can use ignore to ignore certain lines during comment/uncomment. It can takes lua regex string or a function that returns a regex string and should be provided during setup().
NOTE: Ignore only works when with linewise comment. This is by design. As ignoring lines in block comments doesn’t make that much sense.
With string
-- ignores empty lines
ignore = '^#39;
-- ignores line that starts with `local` (excluding any leading whitespace)
ignore = '^(%s*)local'
-- ignores any lines similar to arrow function
ignore = '^const(.*)=(%s?)%((.*)%)(%s?)=>'
With function
{
ignore = function()
-- Only ignore empty lines for lua files
if vim.bo.filetype == 'lua' then
return '^#39;
end
end,
}
🗨️ Filetypes + Languages
Most languages/filetypes have native support for comments via commentstring but there might be a filetype that is not supported. There are two ways to enable commenting for unsupported filetypes:
You can set commentstring for that particular filetype like the following. Read :h commentstring for more info.
vim.bo.commentstring = '//%s'
-- or
vim.api.nvim_command('set commentstring=//%s')
You can also use this plugin interface to store both line and block commentstring for the filetype. You can treat this as a more powerful version of the commentstring. Read :h comment.ft for more info.
local ft = require('Comment.ft')
-- 1. Using set function
ft
-- Set only line comment
.set('yaml', '#%s')
-- Or set both line and block commentstring
.set('javascript', {'//%s', '/*%s*/'})
-- 2. Metatable magic
ft.javascript = {'//%s', '/*%s*/'}
ft.yaml = '#%s'
-- Multiple filetypes
ft({'go', 'rust'}, ft.get('c'))
ft({'toml', 'graphql'}, '#%s')
PR(s) are welcome to add more commentstring inside the plugin
🤝 Contributing
There are multiple ways to contribute reporting/fixing bugs, feature requests. You can also submit commentstring to this plugin by updating ft.lua and sending PR.
// Comment.nvim
⚡ Smart and Powerful commenting plugin for neovim ⚡
✨ Features
commentstring
. Read:h comment.commentstring
//
) and block (/* */
) comments.
) repeat support forgcc
,gbc
and friends[count]gcc
and[count]gbc
gcw
gc$
) and Up-Down (gc2j
gc4k
) motionsgci{
gbat
)🚀 Installation
📖 Getting Help
Comment.nvim
provides help docs which can be accessed by running:help comment-nvim
⚒️ Setup
First you need to call the
setup()
method to create the default mappings.Configuration (optional)
Following are the default config for the
setup()
. If you want to override, just modify the option that you want then it will be merged with the default config. Read:h comment.config
for more info.🔥 Usage
When you call
setup()
method,Comment.nvim
sets up some basic mapping which can be used in NORMAL and VISUAL mode to get you started with the pleasure of commenting stuff out.Basic mappings
These mappings are enabled by default. (config:
mappings.basic
)Extra mappings
These mappings are enabled by default. (config:
mappings.extra
)Examples
🌳 Treesitter
This plugin has native treesitter support for calculating
commentstring
which works for multiple (injected/embedded) languages like Vue or Markdown. But due to the nature of the parsed tree, this implementation has some known limitations.jsx/tsx
support. Its implementation was quite complicated.For advance use cases, use nvim-ts-context-commentstring. See
pre_hook
section for the integration.🎣 Hooks
There are two hook methods i.e
pre_hook
andpost_hook
which are called before comment and after comment respectively. Both should be provided duringsetup()
.pre_hook
- Called with actx
argument (Read:h comment.utils.CommentCtx
) before (un)comment. Can optionally return acommentstring
to be used for (un)commenting.You can also integrate nvim-ts-context-commentstring using
pre_hook
to easily commenttsx/jsx
files.post_hook
- This method is called after (un)commenting. It receives the samectx
(Read:h comment.utils.CommentCtx
) argument aspre_hook
.The
post_hook
can be implemented to cover some niche use cases like the following:#if 0
. See an example here.pre_hook
) and moving the cursor to the next block (usingpost_hook
). See this.🚫 Ignoring lines
You can use
ignore
to ignore certain lines during comment/uncomment. It can takes lua regex string or a function that returns a regex string and should be provided duringsetup()
.string
function
🗨️ Filetypes + Languages
Most languages/filetypes have native support for comments via
commentstring
but there might be a filetype that is not supported. There are two ways to enable commenting for unsupported filetypes:commentstring
for that particular filetype like the following. Read:h commentstring
for more info.commentstring
. Read:h comment.ft
for more info.🤝 Contributing
There are multiple ways to contribute reporting/fixing bugs, feature requests. You can also submit commentstring to this plugin by updating ft.lua and sending PR.
📺 Videos
💐 Credits
🚗 Roadmap
/**%s*/
(js),///%s
(rust)