JSON-C implements a reference counting object model that allows you to easily
construct JSON objects in C, output them as JSON formatted strings and parse
JSON formatted strings back into the C representation of JSON objects.
It aims to conform to RFC 8259.
Skip down to Using json-c
or check out the API docs,
if you already have json-c installed and ready to use.
If you believe you’ve discovered a bug, report it at
(https://github.com/json-c/json-c/issues). Please be sure to include
the version of json-c you’re using, the OS you’re running on, and any
other relevant details. Fully reproducible test cases and/or patches
to fix problems are greatly appreciated.
Fixes for bugs, or small new features can be directly submitted as a
pull request. For major new
features or large changes of any kind, please first start a discussion
on the forums.
Building on Unix with git, gcc and cmake
If you already have json-c installed, see Linking to libjson-c
for how to build and link your program against it.
$ git clone https://github.com/json-c/json-c.git
$ mkdir json-c-build
$ cd json-c-build
$ cmake ../json-c # See CMake section below for custom arguments
Note: it’s also possible to put your build directory inside the json-c
source directory, or even not use a separate build directory at all, but
certain things might not work quite right (notably, make distcheck)
Then:
$ make
$ make test
$ make USE_VALGRIND=0 test # optionally skip using valgrind
$ sudo make install # it could be necessary to execute make install
Generating documentation with Doxygen:
The library documentation can be generated directly from the source code using Doxygen tool:
# in build directory
make doc
google-chrome doc/html/index.html
CMake Options
The json-c library is built with CMake,
which can take a few options.
Variable
Type
Description
CMAKE_INSTALL_PREFIX
String
The install location.
CMAKE_BUILD_TYPE
String
Defaults to “debug”.
BUILD_SHARED_LIBS
Bool
The default build generates a dynamic (dll/so) library. Set this to OFF to create a static library only.
BUILD_STATIC_LIBS
Bool
The default build generates a static (lib/a) library. Set this to OFF to create a shared library only.
DISABLE_STATIC_FPIC
Bool
The default builds position independent code. Set this to OFF to create a shared library only.
DISABLE_BSYMBOLIC
Bool
Disable use of -Bsymbolic-functions.
DISABLE_THREAD_LOCAL_STORAGE
Bool
Disable use of Thread-Local Storage (HAVE___THREAD).
DISABLE_WERROR
Bool
Disable use of -Werror.
DISABLE_EXTRA_LIBS
Bool
Disable use of extra libraries, libbsd
DISABLE_JSON_POINTER
Bool
Omit json_pointer support from the build.
ENABLE_RDRAND
Bool
Enable RDRAND Hardware RNG Hash Seed.
ENABLE_THREADING
Bool
Enable partial threading support.
OVERRIDE_GET_RANDOM_SEED
String
A block of code to use instead of the default implementation of json_c_get_random_seed(), e.g. on embedded platforms where not even the fallback to time() works. Must be a single line.
Pass these options as -D on CMake’s command-line.
# build a static library only
cmake -DBUILD_SHARED_LIBS=OFF ..
Building with partial threading support
Although json-c does not support fully multi-threaded access to
object trees, it has some code to help make its use in threaded programs
a bit safer. Currently, this is limited to using atomic operations for
json_object_get() and json_object_put().
Since this may have a performance impact, of at least 3x slower
according to https://stackoverflow.com/a/11609063, it is disabled by
default. You may turn it on by adjusting your cmake command with:
-DENABLE_THREADING=ON
Separately, the default hash function used for object field keys,
lh_char_hash, uses a compare-and-swap operation to ensure the random
seed is only generated once. Because this is a one-time operation, it
is always compiled in when the compare-and-swap operation is available.
cmake-configure wrapper script
For those familiar with the old autoconf/autogen.sh/configure method,
there is a cmake-configure wrapper script to ease the transition to cmake.
mkdir build
cd build
../cmake-configure --prefix=/some/install/path
make
By default, if valgrind is available running tests uses it.
That can slow the tests down considerably, so to disable it use:
export USE_VALGRIND=0
To run tests a separate build directory is recommended:
mkdir build-test
cd build-test
# VALGRIND=1 causes -DVALGRIND=1 to be passed when compiling code
# which uses slightly slower, but valgrind-safe code.
VALGRIND=1 cmake ..
make
make test
# By default, if valgrind is available running tests uses it.
make USE_VALGRIND=0 test # optionally skip using valgrind
If a test fails, check Testing/Temporary/LastTest.log,
tests/testSubDir/${testname}/${testname}.vg.out, and other similar files.
If there is insufficient output try:
VERBOSE=1 CTEST_OUTPUT_ON_FAILURE=1 make test
or
JSONC_TEST_TRACE=1 make test
and check the log files again.
Building on Unix and Windows with vcpkg
You can download and install JSON-C using the vcpkg dependency manager:
The JSON-C port in vcpkg is kept up to date by Microsoft team members and community contributors. If the version is out of date, please create an issue or pull request on the vcpkg repository.
Building for Commodore Amiga is supported for both Motorola 68k (AmigaOS 3) and PowerPC (AmigaOS 4) architectures. MorphOS on compatible PowerPC hardware is also supported. You can set up a cross compiler locally, however it is much easier to use the already preconfigured Amiga development environment wtthin a Docker container.
Install Docker on your machine if you don’t already have it. You can download Docker Desktop for Windows/macOS/Linux here.
To build for Motorola 68k Amiga:
mkdir build
docker run --rm \
-v ${PWD}:/work \
-e USER=$( id -u ) -e GROUP=$( id -g ) \
-it sacredbanana/amiga-compiler:m68k-amigaos bash
cd build
cmake -DM68K_CRT=newlib ..
make
libjson-c.a will get created in the build directory.
You can change newlib to nix20, nix13, ixemul or clib2 if you would like to build the library suited for libnix or clib2 instead. Newlib is default.
To build for PowerPC Amiga:
mkdir build
docker run --rm \
-v ${PWD}:/work \
-e USER=$( id -u ) -e GROUP=$( id -g ) \
-it sacredbanana/amiga-compiler:ppc-amigaos bash
cd build
cmake ..
make
libjson-c.a will get created in the build directory.
To build for PowerPC MorphOS:
mkdir build
docker run --rm \
-v ${PWD}:/work \
-e USER=$( id -u ) -e GROUP=$( id -g ) \
-it sacredbanana/amiga-compiler:ppc-morphos bash
cd build
cmake -DNOIXEMUL=1 ..
make
If you are making an application that absolutely requires ixemul, then remove the -DNOIXEMUL=1.
libjson-c.a will get created in the build directory.
Linking to libjson-c
If your system has pkgconfig,
then you can just add this to your makefile:
The primary type in json-c is json_object. It describes a reference counted
tree of json objects which are created by either parsing text with a
json_tokener (i.e. json_tokener_parse_ex()), or by creating
(with json_object_new_object(), json_object_new_int(), etc…) and adding
(with json_object_object_add(), json_object_array_add(), etc…) them
individually.
Typically, every object in the tree will have one reference, from its parent.
When you are done with the tree of objects, you call json_object_put() on just
the root object to free it, which recurses down through any child objects
calling json_object_put() on each one of those in turn.
You can get a reference to a single child
(json_object_object_get() or json_object_array_get_idx())
and use that object as long as its parent is valid. If you need a child object to live longer than its parent, you can
increment the child’s refcount (json_object_get()) to allow it to survive
the parent being freed or it being removed from its parent
(json_object_object_del() or json_object_array_del_idx())
When parsing text, the json_tokener object is independent from the json_object
that it returns. It can be allocated (json_tokener_new())
used one or multiple times (json_tokener_parse_ex(), and
freed (json_tokener_free()) while the json_object objects live on.
A json_object tree can be serialized back into a string with
json_object_to_json_string_ext(). The string that is returned
is only valid until the next “to_json_string” call on that same object.
Also, it is freed when the json_object is freed.
\mainpage
json-c
vcpkg
JSON-C - A JSON implementation in C
JSON-C implements a reference counting object model that allows you to easily construct JSON objects in C, output them as JSON formatted strings and parse JSON formatted strings back into the C representation of JSON objects. It aims to conform to RFC 8259.
Skip down to Using json-c or check out the API docs, if you already have json-c installed and ready to use.
Home page for json-c: https://github.com/json-c/json-c/wiki
Getting Help
If you have questions about using json-c, please start a thread on our forums at: https://groups.google.com/forum/#!forum/json-c
If you believe you’ve discovered a bug, report it at (https://github.com/json-c/json-c/issues). Please be sure to include the version of json-c you’re using, the OS you’re running on, and any other relevant details. Fully reproducible test cases and/or patches to fix problems are greatly appreciated.
Fixes for bugs, or small new features can be directly submitted as a pull request. For major new features or large changes of any kind, please first start a discussion on the forums.
Building on Unix with
git
,gcc
andcmake
If you already have json-c installed, see Linking to
libjson-c
for how to build and link your program against it.Build Status
Test Status
Prerequisites:
gcc
,clang
, or another C compilercmake>=2.8
,>=3.16
recommended,cmake=>3.1
for testsTo generate docs you’ll also need:
doxygen>=1.8.13
If you are on a relatively modern system, you’ll likely be able to install the prerequisites using your OS’s packaging system.
Install using apt (e.g. Ubuntu 16.04.2 LTS)
Build instructions:
json-c
GitHub repo: https://github.com/json-c/json-cNote: it’s also possible to put your build directory inside the json-c source directory, or even not use a separate build directory at all, but certain things might not work quite right (notably,
make distcheck
)Then:
Generating documentation with Doxygen:
The library documentation can be generated directly from the source code using Doxygen tool:
CMake Options
The json-c library is built with CMake, which can take a few options.
Pass these options as
-D
on CMake’s command-line.Building with partial threading support
Although json-c does not support fully multi-threaded access to object trees, it has some code to help make its use in threaded programs a bit safer. Currently, this is limited to using atomic operations for json_object_get() and json_object_put().
Since this may have a performance impact, of at least 3x slower according to https://stackoverflow.com/a/11609063, it is disabled by default. You may turn it on by adjusting your cmake command with: -DENABLE_THREADING=ON
Separately, the default hash function used for object field keys, lh_char_hash, uses a compare-and-swap operation to ensure the random seed is only generated once. Because this is a one-time operation, it is always compiled in when the compare-and-swap operation is available.
cmake-configure wrapper script
For those familiar with the old autoconf/autogen.sh/configure method, there is a
cmake-configure
wrapper script to ease the transition to cmake.cmake-configure can take a few options.
Testing:
By default, if valgrind is available running tests uses it. That can slow the tests down considerably, so to disable it use:
To run tests a separate build directory is recommended:
If a test fails, check
Testing/Temporary/LastTest.log
,tests/testSubDir/${testname}/${testname}.vg.out
, and other similar files. If there is insufficient output try:or
and check the log files again.
Building on Unix and Windows with
vcpkg
You can download and install JSON-C using the vcpkg dependency manager:
The JSON-C port in vcpkg is kept up to date by Microsoft team members and community contributors. If the version is out of date, please create an issue or pull request on the vcpkg repository.
Building for Android
Building on Android is now particularly well supported, but there have been some reports of success using https://developer.android.com/ndk/guides/cmake
Building for Commodore Amiga or MorphOS
Building for Commodore Amiga is supported for both Motorola 68k (AmigaOS 3) and PowerPC (AmigaOS 4) architectures. MorphOS on compatible PowerPC hardware is also supported. You can set up a cross compiler locally, however it is much easier to use the already preconfigured Amiga development environment wtthin a Docker container.
Install Docker on your machine if you don’t already have it. You can download Docker Desktop for Windows/macOS/Linux here.
To build for Motorola 68k Amiga:
libjson-c.a will get created in the build directory.
You can change newlib to nix20, nix13, ixemul or clib2 if you would like to build the library suited for libnix or clib2 instead. Newlib is default.
To build for PowerPC Amiga:
libjson-c.a will get created in the build directory.
To build for PowerPC MorphOS:
If you are making an application that absolutely requires ixemul, then remove the
-DNOIXEMUL=1
.libjson-c.a will get created in the build directory.
Linking to
libjson-c
If your system has
pkgconfig
, then you can just add this to yourmakefile
:Without
pkgconfig
, you might do something like this:If your project uses cmake:
Using json-c
To use json-c you can either include json.h, or preferably, one of the following more specific header files:
json_object_object_foreach()
in json_object.h)For a full list of headers see files.html
The primary type in json-c is json_object. It describes a reference counted tree of json objects which are created by either parsing text with a json_tokener (i.e.
json_tokener_parse_ex()
), or by creating (withjson_object_new_object()
,json_object_new_int()
, etc…) and adding (withjson_object_object_add()
,json_object_array_add()
, etc…) them individually. Typically, every object in the tree will have one reference, from its parent. When you are done with the tree of objects, you call json_object_put() on just the root object to free it, which recurses down through any child objects calling json_object_put() on each one of those in turn.You can get a reference to a single child (
json_object_object_get()
orjson_object_array_get_idx()
) and use that object as long as its parent is valid.If you need a child object to live longer than its parent, you can increment the child’s refcount (
json_object_get()
) to allow it to survive the parent being freed or it being removed from its parent (json_object_object_del()
orjson_object_array_del_idx()
)When parsing text, the json_tokener object is independent from the json_object that it returns. It can be allocated (
json_tokener_new()
) used one or multiple times (json_tokener_parse_ex()
, and freed (json_tokener_free()
) while the json_object objects live on.A json_object tree can be serialized back into a string with
json_object_to_json_string_ext()
. The string that is returned is only valid until the next “to_json_string” call on that same object. Also, it is freed when the json_object is freed.