This project provides both the command-line program that adds Swift
code generation to Google’s protoc and the runtime library that is
necessary for using the generated code.
After using the protoc plugin to generate Swift code from your .proto
files, you will need to add this library to your project.
Features of SwiftProtobuf
SwiftProtobuf offers many advantages over alternative serialization
systems:
Safety: The protobuf code-generation system avoids the
errors that are common with hand-built serialization code.
Correctness: SwiftProtobuf passes both its own extensive
test suite and Google’s full conformance test for protobuf
correctness.
Schema-driven: Defining your data structures in a separate
.proto schema file clearly documents your communications
conventions.
Idiomatic: SwiftProtobuf takes full advantage of the Swift language.
In particular, all generated types provide full Swift copy-on-write
value semantics.
Efficient binary serialization: The .serializedBytes()
method returns a bag of bytes with a compact binary form of your data.
You can deserialize the data using the init(serializedBytes:)
initializer.
Standard JSON serialization: The .jsonUTF8Bytes() method returns a JSON
form of your data that can be parsed with the init(jsonUTF8Bytes:)
initializer.
Hashable, Equatable: The generated struct can be put into a
Set<> or Dictionary<>.
Performant: The binary and JSON serializers have been
extensively optimized.
Extensible: You can add your own Swift extensions to any
of the generated types.
Best of all, you can take the same .proto file and generate
Java, C++, Python, or Objective-C for use on other platforms. The
generated code for those languages will use the exact same
serialization and deserialization conventions as SwiftProtobuf, making
it easy to exchange serialized data in binary or JSON forms, with no
additional effort on your part.
Documentation
More information is available in the associated documentation:
Google’s protobuf documentation
provides general information about protocol buffers, the protoc compiler,
and how to use protocol buffers with C++, Java, and other languages.
PLUGIN.md documents the protoc-gen-swift
plugin that adds Swift support to the protoc program
API.md documents how to use the generated code.
This is recommended reading for anyone using SwiftProtobuf in their
project.
INTERNALS.md documents the internal structure
of the generated code and the library. This
should only be needed by folks interested in working on SwiftProtobuf
itself.
STYLE_GUIDELINES.md documents the style
guidelines we have adopted in our codebase if you are interested in
contributing
Getting Started
If you’ve worked with Protocol Buffers before, adding Swift support is very
simple: you just need to build the protoc-gen-swift program and copy it into
your PATH.
The protoc program will find and use it automatically, allowing you
to build Swift sources for your proto files.
You will also, of course, need to add the SwiftProtobuf runtime library to
your project as explained below.
System Requirements
To use Swift with Protocol buffers, you’ll need:
A Swift 5.0 or later compiler (Xcode 10.2 or later). Support is included for
the Swift Package Manager. The Swift protobuf project is being developed and
tested against the latest release version of Swift available from
Swift.org
Google’s protoc compiler. The Swift protoc plugin is being actively developed
and tested against the latest protobuf sources. The SwiftProtobuf tests need a
version of protoc which supports the swift_prefix option (introduced in
protoc 3.2.0). It may work with earlier versions of protoc. You can get recent
versions from
Google’s github repository.
Building and Installing the Code Generator Plugin
To translate .proto files into Swift, you will need both Google’s
protoc compiler and the SwiftProtobuf code generator plugin.
Building the plugin should be simple on any supported Swift platform:
$ git clone https://github.com/apple/swift-protobuf.git
$ cd swift-protobuf
Pick what released version of SwiftProtobuf you are going to use. You can get
a list of tags with:
$ git tag -l
Once you pick the version you will use, set your local state to match, and
build the protoc plugin:
$ git checkout tags/[tag_name]
$ swift build -c release
This will create a binary called protoc-gen-swift in the .build/release
directory.
To install, just copy this one executable into a directory that is
part of your PATH environment variable.
NOTE: The Swift runtime support is now included with macOS. If you are
using old Xcode versions or are on older system versions, you might need
to use also use --static-swift-stdlib with swift build.
To use the generated code, you need to include the SwiftProtobuf library
module in your project. How you do this will vary depending on how
you’re building your project. Note that in all cases, we strongly recommend
that you use the version of the SwiftProtobuf library that corresponds to
the version of protoc-gen-swift you used to generate the code.
…using swift build
After copying the .pb.swift files into your project, you will need to add the
SwiftProtobuf library to your
project to support the generated code.
If you are using the Swift Package Manager, add a dependency to your
Package.swift file and import the SwiftProtobuf library into the desired
targets. Adjust the "1.6.0" here to match the [tag_name] you used to build
the plugin above:
Add the .pb.swift source files generated from your protos directly to your
project
Add this SwiftPM package as dependency of your xcode project:
Apple Docs
…using CocoaPods
If you’re using CocoaPods, add this to your Podfile adjusting the :tag to
match the [tag_name] you used to build the plugin above:
pod 'SwiftProtobuf', '~> 1.0'
And run pod install.
NOTE: CocoaPods 1.7 or newer is required.
Quick Start
Once you have installed the code generator, used it to
generate Swift code from your .proto file, and
added the SwiftProtobuf library to your project, you can
just use the generated types as you would any other Swift
struct.
For example, you might start with the following very simple
proto file:
syntax = "proto3";
message BookInfo {
int64 id = 1;
string title = 2;
string author = 3;
}
Then generate Swift code using:
$ protoc --swift_out=. DataModel.proto
The generated code will expose a Swift property for
each of the proto fields as well as a selection
of serialization and deserialization capabilities:
// Create a BookInfo object and populate it:
var info = BookInfo()
info.id = 1734
info.title = "Really Interesting Book"
info.author = "Jane Smith"
// As above, but generating a read-only value:
let info2 = BookInfo.with {
$0.id = 1735
$0.title = "Even More Interesting"
$0.author = "Jane Q. Smith"
}
// Serialize to binary protobuf format: you can choose to serialize into
// any type conforming to SwiftProtobufContiguousBytes. For example:
let binaryData: Data = try info.serializedBytes()
let binaryDataAsBytes: [UInt8] = try info.serializedBytes()
// Deserialize a received Data object from `binaryData`
let decodedInfo = try BookInfo(serializedData: binaryData)
// Deserialize a received [UInt8] object from `binaryDataAsBytes`
let decodedInfo = try BookInfo(serializedBytes: binaryDataAsBytes)
// Serialize to JSON format as a Data object, or as any other type conforming to
// SwiftProtobufContiguousBytes. For example:
let jsonData: Data = try info.jsonUTF8Data()
let jsonBytes: [UInt8] = try info.jsonUTF8Bytes()
// Deserialize from JSON format from `jsonBytes`
let receivedFromJSON = try BookInfo(jsonUTF8Bytes: jsonBytes)
Swift Protobuf
Welcome to Swift Protobuf!
Apple’s Swift programming language is a perfect complement to Google’s Protocol Buffer (“protobuf”) serialization technology. They both emphasize high performance and programmer safety.
This project provides both the command-line program that adds Swift code generation to Google’s
protoc
and the runtime library that is necessary for using the generated code. After using the protoc plugin to generate Swift code from your .proto files, you will need to add this library to your project.Features of SwiftProtobuf
SwiftProtobuf offers many advantages over alternative serialization systems:
.proto
schema file clearly documents your communications conventions..serializedBytes()
method returns a bag of bytes with a compact binary form of your data. You can deserialize the data using theinit(serializedBytes:)
initializer..jsonUTF8Bytes()
method returns a JSON form of your data that can be parsed with theinit(jsonUTF8Bytes:)
initializer.Set<>
orDictionary<>
.Best of all, you can take the same
.proto
file and generate Java, C++, Python, or Objective-C for use on other platforms. The generated code for those languages will use the exact same serialization and deserialization conventions as SwiftProtobuf, making it easy to exchange serialized data in binary or JSON forms, with no additional effort on your part.Documentation
More information is available in the associated documentation:
protoc-gen-swift
plugin that adds Swift support to theprotoc
programGetting Started
If you’ve worked with Protocol Buffers before, adding Swift support is very simple: you just need to build the
protoc-gen-swift
program and copy it into your PATH. Theprotoc
program will find and use it automatically, allowing you to build Swift sources for your proto files. You will also, of course, need to add the SwiftProtobuf runtime library to your project as explained below.System Requirements
To use Swift with Protocol buffers, you’ll need:
A Swift 5.0 or later compiler (Xcode 10.2 or later). Support is included for the Swift Package Manager. The Swift protobuf project is being developed and tested against the latest release version of Swift available from Swift.org
Google’s protoc compiler. The Swift protoc plugin is being actively developed and tested against the latest protobuf sources. The SwiftProtobuf tests need a version of protoc which supports the
swift_prefix
option (introduced in protoc 3.2.0). It may work with earlier versions of protoc. You can get recent versions from Google’s github repository.Building and Installing the Code Generator Plugin
To translate
.proto
files into Swift, you will need both Google’s protoc compiler and the SwiftProtobuf code generator plugin.Building the plugin should be simple on any supported Swift platform:
Pick what released version of SwiftProtobuf you are going to use. You can get a list of tags with:
Once you pick the version you will use, set your local state to match, and build the protoc plugin:
This will create a binary called
protoc-gen-swift
in the.build/release
directory.To install, just copy this one executable into a directory that is part of your
PATH
environment variable.NOTE: The Swift runtime support is now included with macOS. If you are using old Xcode versions or are on older system versions, you might need to use also use
--static-swift-stdlib
withswift build
.Alternatively install via Homebrew
If you prefer using Homebrew:
This will install
protoc
compiler and Swift code generator plugin.Converting .proto files into Swift
To generate Swift output for your .proto files, you run the
protoc
command as usual, using the--swift_out=<directory>
option:The
protoc
program will automatically look forprotoc-gen-swift
in yourPATH
and use it.Each
.proto
input file will get translated to a corresponding.pb.swift
file in the output directory.More information about building and using
protoc-gen-swift
can be found in the detailed Plugin documentation.Adding the SwiftProtobuf library to your project…
To use the generated code, you need to include the
SwiftProtobuf
library module in your project. How you do this will vary depending on how you’re building your project. Note that in all cases, we strongly recommend that you use the version of the SwiftProtobuf library that corresponds to the version ofprotoc-gen-swift
you used to generate the code.…using
swift build
After copying the
.pb.swift
files into your project, you will need to add the SwiftProtobuf library to your project to support the generated code. If you are using the Swift Package Manager, add a dependency to yourPackage.swift
file and import theSwiftProtobuf
library into the desired targets. Adjust the"1.6.0"
here to match the[tag_name]
you used to build the plugin above:…using Xcode
If you are using Xcode, then you should:
.pb.swift
source files generated from your protos directly to your project…using CocoaPods
If you’re using CocoaPods, add this to your
Podfile
adjusting the:tag
to match the[tag_name]
you used to build the plugin above:And run
pod install
.NOTE: CocoaPods 1.7 or newer is required.
Quick Start
Once you have installed the code generator, used it to generate Swift code from your
.proto
file, and added the SwiftProtobuf library to your project, you can just use the generated types as you would any other Swift struct.For example, you might start with the following very simple proto file:
Then generate Swift code using:
The generated code will expose a Swift property for each of the proto fields as well as a selection of serialization and deserialization capabilities:
You can find more information in the detailed API Documentation.
Report any issues
If you run into problems, please send us a detailed report. At a minimum, please include:
swift --version
)protoc --version
git log -1
to get the latest commit ID)