Braintree iOS SDK
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Welcome to Braintree’s iOS SDK. This library will help you accept card and alternative payments in your iOS app.
v6 is the latest major version of Braintree iOS and is currently in Beta. For stable releases, please point to v5 of the SDK. While preparing for general availability, we expect to make breaking changes in the beta releases. To update from v5, see the v6 migration guide.
The Braintree iOS SDK permits a deployment target of iOS 14.0 or higher. It requires Xcode 14.3+ and Swift 5.8+.
Supported Payment Methods
Installation
We recommend using Swift Package Manager, CocoaPods, or Carthage to integrate the Braintree SDK with your project.
Swift Package Manager
This feature is only available in v5+.
To add the Braintree
package to your Xcode project, select File > Swift Packages > Add Package Dependency and enter https://github.com/braintree/braintree_ios
as the repository URL. Tick the checkboxes for the specific Braintree libraries you wish to include.
If you look at your app target, you will see that the Braintree libraries you chose are automatically linked as a frameworks to your app (see General > Frameworks, Libraries, and Embedded Content).
BraintreePayPal
and BraintreePaymentFlow
also require the inclusion of the PayPalDataCollector
module.
In your app’s source code files, use the following import syntax to include Braintree’s libraries:
import BraintreeCore
import BraintreeCard
import BraintreeApplePay
import BraintreePayPal
CocoaPods
# Includes Cards and PayPal
pod 'Braintree'
# Optionally include additional Pods
pod 'Braintree/DataCollector'
pod 'Braintree/Venmo'
Carthage
Braintree 6.0.0+ requires Carthage 0.38.0+ and the --use-xcframeworks
option when running carthage update
.
Add github "braintree/braintree_ios"
to your Cartfile
, and add the frameworks to your project.
Note: Long term support for Carthage is not guaranteed. Please update to SPM, if possible. If there are concerns, please comment on this Discussion thread.
Documentation
Start with ‘Hello, Client!’ for instructions on basic setup and usage.
Next, read the full documentation for information about integrating with additional payment methods, such as PayPal and Venmo, as well as explore our pre-built Drop-In UI offering.
Versions
This SDK abides by our Client SDK Deprecation Policy. For more information on the potential statuses of an SDK check our developer docs.
Major version number |
Status |
Released |
Deprecated |
Unsupported |
6.x.x |
Beta |
TBA |
TBA |
TBA |
5.x.x |
Active |
February 2021 |
TBA |
TBA |
4.x.x |
Unsupported |
November 2015 |
February 2022 |
February 2023 |
Versions 4.9.6 and below use outdated SSL certificates and are unsupported.
Demo
- Run
pod install
- There is a known M1 mac issue with CocoaPods. See this solution to resolve
ffi
dependency issues.
- Resolve the Swift Package Manager packages if needed:
File
> Packages
> Resolve Package Versions
or by running swift package resolve
in Terminal
- Open
Braintree.xcworkspace
in Xcode
- Select the
Demo
scheme, and then run
Xcode 14+ is required to run the demo app.
Contributing
We welcome PRs to this repo. See our development doc.
Feedback
The Braintree iOS SDK is in active development, we welcome your feedback!
Here are a few ways to get in touch:
Help
License
The Braintree iOS SDK is open source and available under the MIT license. See the LICENSE file for more info.
Braintree iOS SDK
Welcome to Braintree’s iOS SDK. This library will help you accept card and alternative payments in your iOS app.
v6 is the latest major version of Braintree iOS and is currently in Beta. For stable releases, please point to v5 of the SDK. While preparing for general availability, we expect to make breaking changes in the beta releases. To update from v5, see the v6 migration guide.
The Braintree iOS SDK permits a deployment target of iOS 14.0 or higher. It requires Xcode 14.3+ and Swift 5.8+.
Supported Payment Methods
Installation
We recommend using Swift Package Manager, CocoaPods, or Carthage to integrate the Braintree SDK with your project.
Swift Package Manager
This feature is only available in v5+.
To add the
Braintree
package to your Xcode project, select File > Swift Packages > Add Package Dependency and enterhttps://github.com/braintree/braintree_ios
as the repository URL. Tick the checkboxes for the specific Braintree libraries you wish to include.If you look at your app target, you will see that the Braintree libraries you chose are automatically linked as a frameworks to your app (see General > Frameworks, Libraries, and Embedded Content).
BraintreePayPal
andBraintreePaymentFlow
also require the inclusion of thePayPalDataCollector
module.In your app’s source code files, use the following import syntax to include Braintree’s libraries:
CocoaPods
Carthage
Braintree 6.0.0+ requires Carthage 0.38.0+ and the
--use-xcframeworks
option when runningcarthage update
.Add
github "braintree/braintree_ios"
to yourCartfile
, and add the frameworks to your project.Note: Long term support for Carthage is not guaranteed. Please update to SPM, if possible. If there are concerns, please comment on this Discussion thread.
Documentation
Start with ‘Hello, Client!’ for instructions on basic setup and usage.
Next, read the full documentation for information about integrating with additional payment methods, such as PayPal and Venmo, as well as explore our pre-built Drop-In UI offering.
Versions
This SDK abides by our Client SDK Deprecation Policy. For more information on the potential statuses of an SDK check our developer docs.
Versions 4.9.6 and below use outdated SSL certificates and are unsupported.
Demo
pod install
ffi
dependency issues.File
>Packages
>Resolve Package Versions
or by runningswift package resolve
in TerminalBraintree.xcworkspace
in XcodeDemo
scheme, and then runXcode 14+ is required to run the demo app.
Contributing
We welcome PRs to this repo. See our development doc.
Feedback
The Braintree iOS SDK is in active development, we welcome your feedback!
Here are a few ways to get in touch:
Help
License
The Braintree iOS SDK is open source and available under the MIT license. See the LICENSE file for more info.