Minor API change Cleanup Improved documentation
Minor API change
Cleanup Improved documentation
Access the current UIWindowScene from SwiftUI
UIWindowScene
Read the current UIWindowScene with WindowSceneReader
WindowSceneReader
@main struct MyApp: App { var body: some Scene { WindowGroup { WindowSceneReader { windowScene in ContentView() } } } }
@main struct MyApp: App { var body: some Scene { WindowGroup { ContentView() .windowScene() } } }
On child views the UIWindowScene will be available in the Environment
Environment
class SceneDelegate: UIResponder, UIWindowSceneDelegate { var window: UIWindow? func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) { if let windowScene = scene as? UIWindowScene { let rootView = ContentView() .windowScene(windowScene) let window = UIWindow(windowScene: windowScene) window.rootViewController = UIHostingController(rootView: rootView) self.window = window window.makeKeyAndVisible() } }
@Environment(\.windowScene) var windowScene
The @Environment(\.windowScene) var windowScene defaults to the first connected UIWindowScene or nil if no UIWindowScene is connected.
nil
See LICENSE
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WindowSceneReader
Access the current
UIWindowScenefrom SwiftUIUsage
SwiftUI Lifecycle
Read the current
UIWindowScenewithWindowSceneReaderOn child views the
UIWindowScenewill be available in theEnvironmentUIKit Lifecycle
Environment
The
@Environment(\.windowScene) var windowScenedefaults to the first connectedUIWindowSceneornilif noUIWindowSceneis connected.License
See LICENSE