TransitionRouter
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TransitionRouter
helps you to create custom transitions between controllers fast and easy. Interactive prototype is available here.
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Using
How to use TransitionRouter
? Simple as ABC! You need to create a router with one of transition type like:
let topRouter = TransitionRouter(type: .top)
Also you can create your own custom transition. Just create an object that conforms TransitionAnimator
protocol and create a router with your object:
let fadeRouter = TransitionRouter(type: .custom(animator: FadeTransitionAnimator()))
When you need to start any custom transition, set the router as transitioningDelegate
of the controller you want to present:
let vc = SecondViewController()
vc.transitioningDelegate = selectedRouter
present(vc, animated: true)
‼️**Don’t forget about strong reference for the router!**‼️
Configuration
Of course, you can customize options of default transitions:
- duration: animation duration
- option:
UIViewAnimationOptions
- delay: delay before animation
- percentage: max percentage to finish interactive transition.
Animation options can be changed via options
property.
Interactive transitions
To create interactive transition you need to create router with interactive
parameter:
let leftInteractiveRouter = TransitionRouter(type: .left, interactive: true)
or set directly via property:
leftInteractiveRouter.interactive = true
Сertainly, you can control progress of transition. Create UIPanGestureRecognizer
or its subclass and set the router:
let leftRecognizer = UIScreenEdgePanGestureRecognizer()
leftRecognizer.edges = .left
leftInteractiveRouter
.add(leftRecognizer)
.transition { [unowned self] router in
let vc = ColorViewController(color: .green)
vc.transitioningDelegate = router
self.present(vc, animated: true)
}
view.addGestureRecognizer(leftRecognizer)
You can update progress of transition manually:
leftInteractiveRouter.update { recognizer -> CGFloat in
let translation = recognizer.translation(in: recognizer.view!)
return translation.x / recognizer.view!.bounds.width * 0.5
}
Pay attention - for your custom animator you must set updating logic manually.
Example
To run the example project, clone the repo, and run pod install
from the Example directory first.
Installation
Carthage
github "artemnovichkov/TransitionRouter"
CocoaPods
pod "TransitionRouter"
Swift Package Manager
Step 1
File > New > Project
Step 2
Create a Package.swift
in a root directory.
import PackageDescription
let package = Package(
name: "NameOfYourPackage",
dependencies: [
.Package(url: "https://github.com/artemnovichkov/TransitionRouter", majorVersion: 0, minor: 1)
]
)
Run swift package fetch
Step 3
Open the Xcode Project File. File > New > Target > Cocoa Touch Framework If you don’t need Obj-C support remove the .h files in the navigator.
Step 4
Go in Finder and drag & drop the sources from Packages/TransitionRouter/Sources
into your project and add it to the TransitionRouter target.
Step 5
Link your Project to the TransitionRouter dependency. Select your main target and add the CocoaTouchFramework to the Linked Frameworks and Libraries in the General Tab.
Manual
Drag the Sources folder into your project. Download
Author
Artem Novichkov, novichkoff93@gmail.com
License
TransitionRouter is available under the MIT license. See the LICENSE file for more info.
TransitionRouter
TransitionRouter
helps you to create custom transitions between controllers fast and easy. Interactive prototype is available here.Using
How to use
TransitionRouter
? Simple as ABC! You need to create a router with one of transition type like:Also you can create your own custom transition. Just create an object that conforms
TransitionAnimator
protocol and create a router with your object:When you need to start any custom transition, set the router as
transitioningDelegate
of the controller you want to present:‼️**Don’t forget about strong reference for the router!**‼️
Configuration
Of course, you can customize options of default transitions:
UIViewAnimationOptions
Animation options can be changed via
options
property.Interactive transitions
To create interactive transition you need to create router with
interactive
parameter:or set directly via property:
Сertainly, you can control progress of transition. Create
UIPanGestureRecognizer
or its subclass and set the router:You can update progress of transition manually:
Pay attention - for your custom animator you must set updating logic manually.
Example
To run the example project, clone the repo, and run
pod install
from the Example directory first.Installation
Carthage
github "artemnovichkov/TransitionRouter"
CocoaPods
pod "TransitionRouter"
Swift Package Manager
Step 1
File > New > Project
Step 2
Create a
Package.swift
in a root directory.Run
swift package fetch
Step 3
Open the Xcode Project File. File > New > Target > Cocoa Touch Framework If you don’t need Obj-C support remove the .h files in the navigator.
Step 4
Go in Finder and drag & drop the sources from
Packages/TransitionRouter/Sources
into your project and add it to the TransitionRouter target.Step 5
Link your Project to the TransitionRouter dependency. Select your main target and add the CocoaTouchFramework to the Linked Frameworks and Libraries in the General Tab.
Manual
Drag the Sources folder into your project. Download
Author
Artem Novichkov, novichkoff93@gmail.com
License
TransitionRouter is available under the MIT license. See the LICENSE file for more info.