I’m doing all this for fun and joy and because I strongly believe in the power of open source. On the off-chance though, that using my library has brought joy to you and you just feel like saying “thank you”, I would smile like a 4-year old getting a huge ice cream cone, if you’d support my via one of the sponsoring buttons ☺️💕
If you’re feeling in the mood of sending someone else a lovely gesture of appreciation, maybe check out my iOS app 💌 SoundCard to send them a real postcard with a personal audio message.
Installation
Swift Package Manager
Just add https://github.com/dmrschmidt/SwiftColorWheel and select “Up to Next Major”
Carthage
Simply add the following to your Cartfile and run carthage update:
github "dmrschmidt/SwiftColorWheel", ~> 1.5
Usage
Either, add a ColorWheel or RotatingColorWheel as a custom UIView subclass to your interface builder. Alternatively, you can of course simply add it programmatically as a subview to any normal UIView.
This will already render your color picker. However it doesn’t react on your taps yet. For that, set yourself as it’s delegate. See the very simplified code example below:
You can modify the look of the color wheel through various exposed properties.
// Extra padding in points to the view border.
colorWheel.padding = 13.0
// Radius in point of the central color circle (for black & white shades).
colorWheel.centerRadius = 5.0
// Smallest circle radius in point.
colorWheel.minCircleRadius = 1.0
// Largest circle radius in point.
colorWheel.maxCircleRadius = 5.0
// Padding between circles in point.
colorWheel.innerPadding = 3
/**
Degree by which each row of circles is shifted.
A value of 0 results in a straight layout of the inner circles.
A value other than 0 results in a slightly shifted, fractal-ish / flower-ish look.
*/
colorWheel.shiftDegree = 0
// Overall density of inner circles.
colorWheel.density = 1.0
// Stroke color highlighting currently selected color. Set nil to disable highlighting.
// Default is UIColor.white.
colorWheel.highlightStrokeColor = nil
In some case (like when a RotatingColorWheel is placed inside a UIScrollView) you may want to tweak the default gesture handling for the rotation. If you do so, you can get access to the original gesture handler and use it in composition.
SwiftColorWheel
A beautiful, customizable color wheel for iOS in Swift.
More related iOS Controls
You may also find the following iOS controls written in Swift interesting:
Also check it out on CocoaControls.
If you really like this library (aka Sponsoring)
I’m doing all this for fun and joy and because I strongly believe in the power of open source. On the off-chance though, that using my library has brought joy to you and you just feel like saying “thank you”, I would smile like a 4-year old getting a huge ice cream cone, if you’d support my via one of the sponsoring buttons ☺️💕
If you’re feeling in the mood of sending someone else a lovely gesture of appreciation, maybe check out my iOS app 💌 SoundCard to send them a real postcard with a personal audio message.
Installation
Swift Package Manager
Just add
https://github.com/dmrschmidt/SwiftColorWheel
and select “Up to Next Major”Carthage
Simply add the following to your Cartfile and run
carthage update
:Usage
Either, add a
ColorWheel
orRotatingColorWheel
as a customUIView
subclass to your interface builder. Alternatively, you can of course simply add it programmatically as a subview to any normalUIView
.This will already render your color picker. However it doesn’t react on your taps yet. For that, set yourself as it’s
delegate
. See the very simplified code example below:Customization
You can modify the look of the color wheel through various exposed properties.
In some case (like when a
RotatingColorWheel
is placed inside aUIScrollView
) you may want to tweak the default gesture handling for the rotation. If you do so, you can get access to the original gesture handler and use it in composition.YourTweakedHandler
could then implementgestureRecognizerShouldBegin(_:)
in conjunction with the originally provided handler.See it live in action
SoundCard - postcards with sound lets you send real, physical postcards with audio messages. Right from your iOS device.
SwiftColorWheel is used to color the waveform derived from the audio message on postcards sent by SoundCard - postcards with audio.
Download SoundCard on the App Store.