This is a thin Swift wrapper around the popular and excellent Open Asset Import Library library. It provides a swifty and typesafe API.
Open Asset Import Library (short name: Assimp) is a portable Open Source library to import various well-known 3D model formats in a uniform manner. The most recent version also knows how to export 3d files and is therefore suitable as a general-purpose 3D model converter.
Loads 40+ 3D file formats into one unified and clean data structure. ~ www.assimp.org
🚀 Getting Started
These instructions will get your copy of the project up and running on your local machine and provide a code example.
Since it’s a system library wrapper you need to install the assimp library (>=5.0.0) either via
brew install assimp
or
apt-get install libassimp-dev
depending on you platform.
⚠️ Caution macOS homebrew users
Swift package manager relies on the pkg-config tool to find system installed libraries.
Assimp version 5 contains a regression, which provides a broken pkg-config file (assimp.pc).
Therefore SPM is not able to find the include headers out of the box resulting in the error:
shims.h:1:10: error: 'assimp/cimport.h' file not found.
This is a known bug and is tracked here https://github.com/assimp/assimp/issues/3174 and here https://github.com/assimp/assimp/issues/2804.
However there is a fix that requires one manual step.
Depending on your assimp version run the following command in your Terminal:
print the currently installed assimp version: printBrewAssimpVersion
for version 5.0.0: make copyMacPkgConfig500
for version 5.0.1: make copyMacPkgConfig501
This will copy a corrected pkg-config file to the appropriate library location. You will need to repeat this step when updating assimp via homebrew until a fix is provided by the assimp developers.
Be sure to close Xcode before retrying to build.
📝 Code Example
import Assimp
let scene: AiScene = try AiScene(file: <path/to/model/file.obj>,
flags: [.removeRedundantMaterials, .genSmoothNormals]))
// get meshes
let meshes: [AiMesh] = scene.meshes
// get materials
let matrials: [AiMaterial] = scene.materials
// get the root node of the scene graph
let rootNode: [AiNode] = scene.rootNode
See the unit tests for more examples.
💁 Help needed
This project is in an early stage and needs a lot of love.
If you are interested in contributing, please feel free to do so!
Swift Assimp
This is a thin Swift wrapper around the popular and excellent Open Asset Import Library library.
It provides a swifty and typesafe API.
🚀 Getting Started
These instructions will get your copy of the project up and running on your local machine and provide a code example.
📋 Prerequisites
💻 Installing
Swift Assimp is available for all platforms that support Swift 5.3 and higher and the Swift Package Manager (SPM).
Extend your
Package.swift
file with the following lines or use it to create a new project.For package manifests using the Swift 5.3+ toolchain use:
Since it’s a system library wrapper you need to install the assimp library (>=5.0.0) either via
or
depending on you platform.
⚠️ Caution macOS homebrew users
Swift package manager relies on the pkg-config tool to find system installed libraries. Assimp version 5 contains a regression, which provides a broken pkg-config file (assimp.pc). Therefore SPM is not able to find the include headers out of the box resulting in the error:
shims.h:1:10: error: 'assimp/cimport.h' file not found
. This is a known bug and is tracked here https://github.com/assimp/assimp/issues/3174 and here https://github.com/assimp/assimp/issues/2804. However there is a fix that requires one manual step.Depending on your assimp version run the following command in your Terminal:
printBrewAssimpVersion
make copyMacPkgConfig500
make copyMacPkgConfig501
This will copy a corrected pkg-config file to the appropriate library location. You will need to repeat this step when updating assimp via homebrew until a fix is provided by the assimp developers. Be sure to close Xcode before retrying to build.
📝 Code Example
See the unit tests for more examples.
💁 Help needed
This project is in an early stage and needs a lot of love. If you are interested in contributing, please feel free to do so!
Things that need to be done are, among others:
🏷️ Versioning
We use SemVer for versioning. For the versions available, see the tags on this repository.
✍️ Authors
See also the list of contributors who participated in this project.
🔏 Licenses
This project is licensed under the 3-Clause BSD License - see the LICENSE file for details.
🙏 Original code
Since Swift Assimp is merely a wrapper around assimp it obviously depends on it.
Support them if you can!
Open Asset Import Library (assimp)
From assimp/assimp/Readme.md:
A library to import and export various 3d-model-formats including scene-post-processing to generate missing render data.
One-off donations via PayPal:
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☮️ Alternatives