MLVideoPlayer
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Simple Video player write in swift
Usage
Example: ViewController > viewDidLoad
let mLVideoPlayer = MLVideoPlayer(url: "https://clips.vorwaerts-gmbh.de/big_buck_bunny.mp4", width: 280, height: 200)
self.addChild(mLVideoPlayer.viewController)
self.view.addSubview(mLVideoPlayer.viewController.view)
mLVideoPlayer.viewController.didMove(toParent: self)
## Docs
Documentation
MLLineChart Docs (100% documented)
Requirements
Installation
Dependency Managers
CocoaPods
CocoaPods is a dependency manager for Cocoa projects. You can install it with the following command:
$ gem install cocoapods
To integrate MLVideoPlayer into your Xcode project using CocoaPods, specify it in your Podfile
:
source 'https://github.com/CocoaPods/Specs.git'
platform :ios, '10.0'
use_frameworks!
pod 'MLVideoPlayer', '~> 1.0.0'
Then, run the following command:
$ pod install
Carthage
Carthage is a decentralized dependency manager that automates the process of adding frameworks to your Cocoa application.
You can install Carthage with Homebrew using the following command:
$ brew update
$ brew install carthage
To integrate MLVideoPlayer into your Xcode project using Carthage, specify it in your Cartfile
:
github "micheltlutz/MLVideoPlayer" ~> 1.0.0
Swift Package Manager
To use MLVideoPlayer as a Swift Package Manager package just add the following in your Package.swift file.
// swift-tools-version:4.2
import PackageDescription
let package = Package(
name: "HelloMLVideoPlayer",
dependencies: [
.package(url: "https://github.com/micheltlutz/MLVideoPlayer.git", .upToNextMajor(from: "1.0.0"))
],
targets: [
.target(name: "HelloMLVideoPlayer", dependencies: ["MLVideoPlayer"])
]
)
Manually
If you prefer not to use either of the aforementioned dependency managers, you can integrate MLVideoPlayer into your project manually.
Git Submodules
- Open up Terminal,
cd
into your top-level project directory, and run the following command “if” your project is not initialized as a git repository:
$ git init
- Add MLVideoPlayer as a git submodule by running the following command:
$ git submodule add https://github.com/micheltlutz/MLVideoPlayer.git
$ git submodule update --init --recursive
Open the new MLVideoPlayer
folder, and drag the MLVideoPlayer.xcodeproj
into the Project Navigator of your application’s Xcode project.
It should appear nested underneath your application’s blue project icon. Whether it is above or below all the other Xcode groups does not matter.
Select the MLVideoPlayer.xcodeproj
in the Project Navigator and verify the deployment target matches that of your application target.
Next, select your application project in the Project Navigator (blue project icon) to navigate to the target configuration window and select the application target under the “Targets” heading in the sidebar.
In the tab bar at the top of that window, open the “General” panel.
Click on the +
button under the “Embedded Binaries” section.
You will see two different MLVideoPlayer.xcodeproj
folders each with two different versions of the MLVideoPlayer.framework
nested inside a Products
folder.
It does not matter which Products
folder you choose from.
Select the MLVideoPlayer.framework
.
And that’s it!
The MLVideoPlayer.framework
is automagically added as a target dependency, linked framework and embedded framework in a copy files build phase which is all you need to build on the simulator and a device.
Embedded Binaries
- Download the latest release from https://github.com/micheltlutz/MLVideoPlayer/releases
- Next, select your application project in the Project Navigator (blue project icon) to navigate to the target configuration window and select the application target under the “Targets” heading in the sidebar.
- In the tab bar at the top of that window, open the “General” panel.
- Click on the
+
button under the “Embedded Binaries” section.
- Add the downloaded
MLVideoPlayer.framework
.
- And that’s it!
Contributing
Issues and pull requests are welcome!
Author
Michel Lutz @michel_lutz - My Site
License
MLVideoPlayer is released under the MIT license. See LICENSE for details.
MLVideoPlayer
Simple Video player write in swift
Usage
Example: ViewController > viewDidLoad
Documentation
MLLineChart Docs (100% documented)
Requirements
Installation
Dependency Managers
CocoaPods
CocoaPods is a dependency manager for Cocoa projects. You can install it with the following command:
To integrate MLVideoPlayer into your Xcode project using CocoaPods, specify it in your
Podfile
:Then, run the following command:
Carthage
Carthage is a decentralized dependency manager that automates the process of adding frameworks to your Cocoa application.
You can install Carthage with Homebrew using the following command:
To integrate MLVideoPlayer into your Xcode project using Carthage, specify it in your
Cartfile
:Swift Package Manager
To use MLVideoPlayer as a Swift Package Manager package just add the following in your Package.swift file.
Manually
If you prefer not to use either of the aforementioned dependency managers, you can integrate MLVideoPlayer into your project manually.
Git Submodules
cd
into your top-level project directory, and run the following command “if” your project is not initialized as a git repository:Open the new
MLVideoPlayer
folder, and drag theMLVideoPlayer.xcodeproj
into the Project Navigator of your application’s Xcode project.Select the
MLVideoPlayer.xcodeproj
in the Project Navigator and verify the deployment target matches that of your application target.Next, select your application project in the Project Navigator (blue project icon) to navigate to the target configuration window and select the application target under the “Targets” heading in the sidebar.
In the tab bar at the top of that window, open the “General” panel.
Click on the
+
button under the “Embedded Binaries” section.You will see two different
MLVideoPlayer.xcodeproj
folders each with two different versions of theMLVideoPlayer.framework
nested inside aProducts
folder.Select the
MLVideoPlayer.framework
.And that’s it!
Embedded Binaries
+
button under the “Embedded Binaries” section.MLVideoPlayer.framework
.Contributing
Issues and pull requests are welcome!
Author
Michel Lutz @michel_lutz - My Site
License
MLVideoPlayer is released under the MIT license. See LICENSE for details.