Add a Run Script build phase to your Xcode project and include the following script:
INPUT="./<app-name>/Resources/Localizable.strings"
OUTPUT="./<app-name>/Utils/Lingo.swift"
if which .build/release/lingo >/dev/null; then
.build/release/lingo --input $INPUT --output $OUTPUT
else
swift run -c release lingo --input $INPUT --output $OUTPUT
fi
🌱 Mint
mint install Mobelux/Lingo
Add a Run Script build phase to your Xcode project and include the following script:
Copy the resulting binary to a location where it can be executed. It is recommeded to add it to the project directory and include in SCM for best result on CI.
Add a Run Script build phase to your Xcode project and include the following script:
Add a Localizable.strings file to your project, for most configurations this is your --input file. The first time Lingo is executed it will create a Swift source file at the location specified in --output. Add this file to your Xcode project. Subsequent executions will update this file, adding new localized strings.
Plugin Support
Lingo can be used as a build tool plugin for Xcode projects or Swift packages. It does not require any configuration when used as a plugin.
Xcode
Add Lingo as a package dependency to your project without linking any of the products.
Open the Build Phases inspector for the desired target, expand the Run Build Tool Plug-ins section, and select the + button. Select LingoPlugin from the list and add it to the project.
Swift Package
After adding Lingo as a package dependency in Package.swift, add LingoPlugin to a target using the plugins parameter:
Lingo
Lingo adds statically typed localized strings, which enables fast and less error prone user visible string entry.
Installation
📦 Swift Package Manager (recommended)
Use SPM for best overall result for both local development and CI environments.
Add
Lingo
to yourPackages.swift
file:Add a
Run Script
build phase to your Xcode project and include the following script:🌱 Mint
mint install Mobelux/Lingo
Add a
Run Script
build phase to your Xcode project and include the following script:⚙️ Manual
Clone this repo and build the executable:
swift build -c release lingo
Copy the resulting binary to a location where it can be executed. It is recommeded to add it to the project directory and include in SCM for best result on CI.
Add a
Run Script
build phase to your Xcode project and include the following script:Usage
Add a
Localizable.strings
file to your project, for most configurations this is your--input
file. The first time Lingo is executed it will create a Swift source file at the location specified in--output
. Add this file to your Xcode project. Subsequent executions will update this file, adding new localized strings.Plugin Support
Lingo can be used as a build tool plugin for Xcode projects or Swift packages. It does not require any configuration when used as a plugin.
Xcode
Add Lingo as a package dependency to your project without linking any of the products.
Open the
Build Phases
inspector for the desired target, expand theRun Build Tool Plug-ins
section, and select the+
button. SelectLingoPlugin
from the list and add it to the project.Swift Package
After adding
Lingo
as a package dependency inPackage.swift
, addLingoPlugin
to a target using theplugins
parameter: