目录
目录Readme.md

JelloSwift

Build Status

Soft-body physics dynamics library written in Swift


they all look so *squishy!*

Video demo available here: https://www.youtube.com/watch?v=0J6P5WaxSHA

This is a port of JelloPhysics, a C#/C++ soft-body physics engine (the original license is included at the JelloPhysics-License.md file).

This port more closely resembles the AS3 version of the engine, JelloAS3, with many optimizations and modifications made to better fit Swift, with the biggest change being how spring and pressure bodies are defined.

The project comes with a demo scene for the iPad, so just fire up and drag the soft bodies around!

Example

To run the example project, clone the repo, open the Sample project under Sample/Sample.xcodeproj, select a platform and run.

Requirements

To compile this project, you require Xcode 10.2 w/ Swift 5.0 installed.

Installation

Swift Package Manager

JelloSwift is also available as a Swift Package

dependencies: [
    // [...]
    .package(url: "https://github.com/LuizZak/JelloSwift.git", from: "0.14.0"),
],

License

JelloSwift is available under the MIT license. See the LICENSE file for more info.

关于
1.4 MB
邀请码
    Gitlink(确实开源)
  • 加入我们
  • 官网邮箱:gitlink@ccf.org.cn
  • QQ群
  • QQ群
  • 公众号
  • 公众号

©Copyright 2023 CCF 开源发展委员会
Powered by Trustie& IntelliDE 京ICP备13000930号