InstantMock aims at creating mocks easily in Swift, and configuring them with expectations or stubbed implementations.
For examples, see Example.playground.
Swift versions compatibility:
Swift version
InstantMock version
5.0
2.5.X
4.2
2.2.X
4.0
2.0/2.1
3.X
1.1.X
How to Create a Mock?
InstantMock enables to create a single mock that can be used in many tests, for a protocol or a class.
For a Protocol
The easiest way to create a mock for a protocol is to inherit from the Mock class.
// MARK: Protocol to be mocked
protocol Foo {
func bar(arg1: String, arg2: Int) -> Bool
}
// MARK: Mock class inherits from `Mock` and adopts the `Foo` protocol
class FooMock: Mock, Foo {
// implement `bar` of the `Foo` protocol
func bar(arg1: String, arg2: Int) -> Bool {
return super.call(arg1, arg2)! // provide values to parent class
}
}
For a Class
To create a mock for a class, the mock must adopt the MockDelegate protocol.
// MARK: Class to be mocked
class Foo {
func bar(arg1: String, arg2: Int) -> Bool
}
// MARK: Mock class inherits from `Foo` and adopts the `MockDelegate` protocol
class FooMock: Foo, MockDelegate {
// create `Mock` delegate instance
private let mock = Mock()
// conform to the `MockDelegate` protocol, by providing the `Mock` instance
var it: Mock {
return mock
}
// implement `bar` of the `Foo` class
override func bar(arg1: String, arg2: Int) -> Bool {
return mock.call(arg1, arg2)! // provide values to the delegate
}
}
Rules
To work properly, mocks must comply with a few rules regarding return values, due to Swift strong typing.
For some methods, mocks must return non-optional values. If a return value type adopts the MockUsable protocol (which is the case for the most common types like Bool, Int…), just force unwrapping the result to call(), like in the following example:
For other types, make sure to provide a default value, like in the following example:
func returnsCustom() -> CustomType {
return mock.call() ?? CustomType() // return a `CustomType` default value
}
Throwing
For catching errors on throwing methods, simply use callThrowing() instead of call().
If a return value type adopts the MockUsable protocol (which is the case for the most common types like Bool, Int…), just force unwrapping the result to callThrowing(), like in the following example:
For other types, make sure to provide a default value, like in the following example:
func bazCustom() throws -> CustomType {
return try callThrowing() ?? CustomType() // return a `CustomType` default value
}
Properties
It is possible to mock properties declared in a protocol, like in the following example:
// define protocol with a property `prop` that has a getter and a setter
protocol FooProperty {
var prop: String { get set }
}
// mock of `FooProperty`
class FooPropertyMock: Mock, FooProperty {
var prop: String {
get { return super.call()! }
set { return super.call(newValue) }
}
}
How to Set Expectations?
Expectations aim at verifying that a call is done with some arguments. They are set using a syntax like in the following example:
// create mock instance
let mock = FooMock()
// create expectation on `mock`, that is verified when `bar` is called
// with "hello" for `arg1` and any value of the type of `arg2`
mock.expect().call(
mock.bar(arg1: Arg.eq("hello"), arg2: Arg.any())
)
Reject
Rejections are the contrary of expectations. They make sure no call is being done with some arguments. Simply use reject() instead of expect().
Number of calls
In addition, expectations and rejections can be set on the number of calls:
Use the following syntax:
// create expectation on `mock`, that is verified when 2 calls are done on `bar`
// with "hello" for `arg1` and any value of the type of `arg2`
mock.expect().call(
mock.bar(arg1: Arg.eq("hello"), arg2: Arg.any()),
count: 2
)
Properties
Setting expectations on properties can be done using the following syntax:
// create mock instance
let mock = FooPropertyMock()
// create expectation on `mock`, that is verified when the property `prop` is called
mock.expect().call(mock.prop)
// create expectation on `mock`, that is verified when the property `prop` is set
// with the exact value "hello"
mock.expect().call(
mock.property.set(mock.prop, value: Arg.eq("hello"))
)
Verifications
Verifying expectations and rejections is done this way:
// test fails when any of the expectations or rejections set on `mock` is not verified
mock.verify()
Reset Expectations
Expecations can be reset this way:
mock.resetExpectations()
How to Stub Calls?
Stubs aim at performing actions when a function is called with some arguments. They are set using a syntax like in the following example:
// create mock instance
let mock = FooMock()
// create stubbed implementation of the `bar` method, which returns `true` when called
// with "hello" for `arg1` and any value of the type of `arg2`
mock.stub().call(
mock.bar(arg1: Arg.eq("hello"), arg2: Arg.any())
).andReturn(true)
Return Value
Set the return value with andReturn(…) on the stub instance.
Compute a Return Value
This is done with andReturn(closure: { _ in return … }) on the stub instance. This enables to return different values on the same stub, depending on some conditions.
Call Another Function
This is done with andDo { _ in … } on the stub instance.
Throw an Error
This is done with andThrow(…) on the stub instance.
Chaining
Chaining several actions on the same stub is possible, given they don’t confict. For example, it is possible to return a value and call another function, like in andReturn(true).andDo { _ in print("something") }.
Rules:
the last closure registered by andDo is called first
the last error registered by andThrow is thrown
the last return value registered by andReturn is returned
otherwise, the last return value computation method, registered by andReturn(closure:), is called
Reset Stubs
Stubs can be reset this way:
mock.resetStubs()
Example:
// configure mock to return "string" when calling `basic` whatever provided arguments
mock.stub().call(mock.basic(arg1: Arg.any(), arg2: Arg.any())).andReturn("string")
// reset the previously configured stubs
mock.resetStubs()
// calling `basic` does not return "string"
let ret = mock.basic(arg1: "", arg2: 2)
XCTAssertNotEqual(ret, "string")
Argument Matching
Expectations are verified only if arguments match what is registered. Same goes for calling stubbed implementations.
Exact Value
Matching an exact value is done with Arg.eq(…).
Values can be matched if they:
conform to the AnyObject protocol, which is the case for all classes implicitly, for example Arg.eq(NSString("hello"))
or conform to the MockUsable protocol, for example Arg.eq(42)
or they are types, for example Arg.eq(String.self)
or they are tuples, limited to 5 values, for example Arg.eq(("a string", 42))
Any Value
Matching any value can be done for types that adopt the MockUsable protocol, with Arg.any().
Certain Condition
Matching a value that verifies a certain condition is done with Arg.verify({ _ in return … }).
Closure
Matching a closure is a special case. Use the following syntax: Arg.closure().
Limitation: closures can be matched as long as they have less than 5 arguments.
Argument Capturing
Arguments can also be captured for later use thanks to the ArgumentCaptor class.
For example:
// create captor for type `String`
let captor = ArgumentCaptor<String>()
// create expectation on `mock`, that is verified when `bar` is called
// with 42 for `arg2`. All values for `arg1` are captured.
mock.expect().call(mock.bar(arg1: captor.capture(), arg2: Arg.eq(42)))
...
// retrieve the last captured value
let value = captor.value
// retrieve all captured values
let values = captor.allValues
Capturing a Closure
Capturing a closure is particularly useful for stubbing the behavior of a method with callbacks, see this conversation.
Capturing a closure is a special case. Use the following syntax:
Limitation: closures can be captured as long as they have less than 5 arguments.
// create captor for type closure `(Int) -> Bool`
let captor = ArgumentClosureCaptor<(Int) -> Bool>()
...
// retrieve the last captured closure, and call it
let ret = captor.value!(42)
MockUsable
MockUsable is a protocol that makes types easily usable in mocks.
For a given type, it allows to return non-optional values and to match any values.
Adding MockUsable on an existing type is done by creating an extension that adopts the protocol. For example:
extension SomeClass: MockUsable {
static var any = SomeClass() // any value
// return any value
public static var anyValue: MockUsable {
return SomeClass.any
}
// returns true if an object is equal to another `MockUsable` object
public func equal(to value: MockUsable?) -> Bool {
guard let value = value as? SomeClass else { return false }
return self == value
}
}
Adding MockUsable on an existing type that uses inheritance, should always be done on the deepest subclass.
Indeed, adding this extension to both a parent and a subclass would create build conflicts.
InstantMock
Create Mocks Easily in Swift
InstantMock aims at creating mocks easily in Swift, and configuring them with expectations or stubbed implementations.
For examples, see
Example.playground
.Swift versions compatibility:
How to Create a Mock?
InstantMock enables to create a single mock that can be used in many tests, for a protocol or a class.
For a Protocol
The easiest way to create a mock for a protocol is to inherit from the
Mock
class.For a Class
To create a mock for a class, the mock must adopt the
MockDelegate
protocol.Rules
To work properly, mocks must comply with a few rules regarding return values, due to Swift strong typing.
Optional Return Value
The syntax is as follow:
Here,
call()
returnsnil
orVoid
.Non-Optional Return Value
For some methods, mocks must return non-optional values. If a return value type adopts the MockUsable protocol (which is the case for the most common types like
Bool
,Int
…), just force unwrapping the result tocall()
, like in the following example:For other types, make sure to provide a default value, like in the following example:
Throwing
For catching errors on throwing methods, simply use
callThrowing()
instead ofcall()
.If a return value type adopts the MockUsable protocol (which is the case for the most common types like
Bool
,Int
…), just force unwrapping the result tocallThrowing()
, like in the following example:For other types, make sure to provide a default value, like in the following example:
Properties
It is possible to mock properties declared in a protocol, like in the following example:
How to Set Expectations?
Expectations aim at verifying that a call is done with some arguments. They are set using a syntax like in the following example:
Reject
Rejections are the contrary of expectations. They make sure no call is being done with some arguments. Simply use
reject()
instead ofexpect()
.Number of calls
In addition, expectations and rejections can be set on the number of calls: Use the following syntax:
Properties
Setting expectations on properties can be done using the following syntax:
Verifications
Verifying expectations and rejections is done this way:
Reset Expectations
Expecations can be reset this way:
How to Stub Calls?
Stubs aim at performing actions when a function is called with some arguments. They are set using a syntax like in the following example:
Return Value
Set the return value with
andReturn(…)
on the stub instance.Compute a Return Value
This is done with
andReturn(closure: { _ in return … })
on the stub instance. This enables to return different values on the same stub, depending on some conditions.Call Another Function
This is done with
andDo { _ in … }
on the stub instance.Throw an Error
This is done with
andThrow(…)
on the stub instance.Chaining
Chaining several actions on the same stub is possible, given they don’t confict. For example, it is possible to return a value and call another function, like in
andReturn(true).andDo { _ in print("something") }
.Rules:
andDo
is called firstandThrow
is thrownandReturn
is returnedandReturn(closure:)
, is calledReset Stubs
Stubs can be reset this way:
Example:
Argument Matching
Expectations are verified only if arguments match what is registered. Same goes for calling stubbed implementations.
Exact Value
Matching an exact value is done with
Arg.eq(…)
.Values can be matched if they:
AnyObject
protocol, which is the case for all classes implicitly, for exampleArg.eq(NSString("hello"))
MockUsable
protocol, for exampleArg.eq(42)
Arg.eq(String.self)
Arg.eq(("a string", 42))
Any Value
Matching any value can be done for types that adopt the
MockUsable
protocol, withArg.any()
.Certain Condition
Matching a value that verifies a certain condition is done with
Arg.verify({ _ in return … })
.Closure
Matching a closure is a special case. Use the following syntax:
Arg.closure()
.Limitation: closures can be matched as long as they have less than 5 arguments.
Argument Capturing
Arguments can also be captured for later use thanks to the
ArgumentCaptor
class.For example:
Capturing a Closure
Capturing a closure is particularly useful for stubbing the behavior of a method with callbacks, see this conversation.
Capturing a closure is a special case. Use the following syntax:
Limitation: closures can be captured as long as they have less than 5 arguments.
MockUsable
MockUsable
is a protocol that makes types easily usable in mocks. For a given type, it allows to return non-optional values and to match any values.Adding
MockUsable
on an existing type is done by creating an extension that adopts the protocol. For example:Adding
MockUsable
on an existing type that uses inheritance, should always be done on the deepest subclass. Indeed, adding this extension to both a parent and a subclass would create build conflicts.Supported Types
For now, the following types are
MockUsable
:Changelog
List of changes can be found here.
Requirements
Installation
Cocoapods
InstantMock is available using CocoaPods, see
Podfile
example:Swift Package Manager
InstantMock is available using the Swift Package Manager, by adding the dependency either with Xcode or by editing the
Package.swift
file:Inspiration
Author
Patrick Irlande - pirishd@icloud.com
License
InstantMock is available under the MIT License.